Immersive Learning with Assemblr EDU: Advancing Reading Comprehension in EFL Classrooms through AR Technology
Keywords:
Augmented reality, Technology-Enhanced LearningAbstract
Despite the expanding application of Augmented Reality (AR) in educational settings, rigorous empirical investigations into its efficacy for enhancing reading comprehension among English as a Foreign Language (EFL) learners remain limited, particularly in the Indonesian higher education context. This study employed a quasi-experimental mixed-methods design to examine the impact of Assemblr EDU, an AR-based instructional application, on the reading comprehension performance of 104 undergraduate EFL learners at the B1 proficiency level. Utilizing the Dialang reading assessment and one-way analysis of covariance (ANCOVA), the quantitative findings revealed a statistically significant difference in posttest scores between the experimental group (M = 15.61) and the control group (M = 12.43), with a large effect size (partial η² = .919, p < .001), thereby affirming the pedagogical advantage of AR integration in reading instruction. Semi-structured interviews were conducted with six experienced EFL lecturers to contextualize the quantitative results further. Thematic analysis indicated that AR-supported instruction enhanced student motivation, vocabulary acquisition, and comprehension through multimodal interaction. However, technological constraints and limited access to digital resources were noted as implementation barriers. The study provides robust evidence supporting the efficacy of AR in improving EFL reading outcomes. It underscores the need for systemic support, including infrastructure readiness and targeted teacher training, to optimize its integration. These findings contribute to the theoretical and practical discourse on technology-enhanced language learning and offer implications for the design of future AR-based pedagogical interventions in EFL contexts.
References
Akçayır, M., & Akçayır, G. (2017). Advantages and challenges associated with augmented reality for education: A systematic review of the literature. Educational Research Review, 20, 1–11. https://doi.org/10.1016/j.edurev.2016.11.002
Alderson, J. C., Figueras, N., Kuijper, H., Nold, G., Takala, S., & Tardieu, C. (2006). Analysing Tests of Reading and Listening in Relation to the Common European Framework of Reference: The Experience of The Dutch CEFR Construct Project. Language Assessment Quarterly, 3(1), 3–30. https://doi.org/10.1207/s15434311laq0301_2
Alderson, J. C., & Huhta, A. (2005). The development of a suite of computer-based diagnostic tests based on the Common European Framework. Language Testing, 22(3), 301–320. https://doi.org/10.1191/0265532205lt310oa
Alkhabra, Y. A., Ibrahem, U. M., & Alkhabra, S. A. (2023). Augmented reality technology in enhancing learning retention and critical thinking according to STEAM program. Humanities and Social Sciences Communications, 10(1), 174. https://doi.org/10.1057/s41599-023-01650-w
Amumpuni, R. S., Sagita, M., & Zaiturrahmi, Z. (2023). Effects of augmented reality on perceived motivation for struggling readers: Mix-method analysis. Journal of English Language Teaching Innovations and Materials (Jeltim), 5(2), 144. https://doi.org/10.26418/jeltim.v5i2.60720
Belda-Medina, J., & Marrahi-Gomez, V. (2023). The Impact of Augmented Reality (AR) on Vocabulary Acquisition and Student Motivation. Electronics, 12(3), 749. https://doi.org/10.3390/electronics12030749
Billinghurst, M., & Duenser, A. (2012). Augmented Reality in the Classroom. Computer, 45(7), 56–63. https://doi.org/10.1109/MC.2012.111
Braun, V., & Clarke, V. (2006). Using thematic analysis in psychology. Qualitative Research in Psychology, 3(2), 77–101. https://doi.org/10.1191/1478088706qp063oa
Chang, H.-Y., Binali, T., Liang, J.-C., Chiou, G.-L., Cheng, K.-H., Lee, S. W.-Y., & Tsai, C.-C. (2022). Ten years of augmented reality in education: A meta-analysis of (quasi-) experimental studies to investigate the impact. Computers & Education, 191, 104641. https://doi.org/10.1016/j.compedu.2022.104641
Chen, C.-M., & Tsai, Y.-N. (2012). Interactive augmented reality system for enhancing library instruction in elementary schools. Computers & Education, 59(2), 638–652. https://doi.org/10.1016/j.compedu.2012.03.001
Chen, J., Huang, Y., Lin, K., Chang, Y., Lin, H., Lin, C., & Hsiao, H. (2020). Developing a hands‐on activity using virtual reality to help students learn by doing. Journal of Computer Assisted Learning, 36(1), 46–60. https://doi.org/10.1111/jcal.12389
Chen, P., Liu, X., Cheng, W., & Huang, R. (2017). A review of using Augmented Reality in Education from 2011 to 2016. In E. Popescu, Kinshuk, M. K. Khribi, R. Huang, M. Jemni, N.-S. Chen, & D. G. Sampson (Eds.), Innovations in Smart Learning (pp. 13–18). Springer Singapore. https://doi.org/10.1007/978-981-10-2419-1_2
Cheng, H.-F., & Dörnyei, Z. (2007). The Use of Motivational Strategies in Language Instruction: The Case of EFL Teaching in Taiwan. Innovation in Language Learning and Teaching, 1(1), 153–174. https://doi.org/10.2167/illt048.0
Cheng, K.-H., & Tsai, C.-C. (2013). Affordances of Augmented Reality in Science Learning: Suggestions for Future Research. Journal of Science Education and Technology, 22(4), 449–462. https://doi.org/10.1007/s10956-012-9405-9
Cohen, J. (2013). Statistical Power Analysis for the Behavioral Sciences (0 ed.). Routledge. https://doi.org/10.4324/9780203771587
Creswell, J. W., Plano Clark, V. L., Gutmann, M. L., & Hanson, W. E. (2003). Advanced mixed methods research designs (In A. Tashakkori&C. Teddlie (Eds.), pp. 209–240).
Danaei, D., Jamali, H. R., Mansourian, Y., & Rastegarpour, H. (2020). Comparing reading comprehension between children reading augmented reality and print storybooks. Computers & Education, 153, 103900. https://doi.org/10.1016/j.compedu.2020.103900
Diegmann, P., Schmidt-Kraepelin, M., Eynden, S., & Basten, D. (2015). Benefits of Augmented Reality in educational environments—A systematic literature review. In O. Thomas & F. Teuteberg (Eds.), Wirtschaftsinformatik Proceedings, 1542–1556. https://aisel.aisnet.org/wi2015/103/
Dimitrov, D. M., & Rumrill, Jr., P. D. (2003). Pretest-posttest designs and measurement of change. WORK: A Journal of Prevention, Assessment & Rehabilitation, 20(2), 159–165. https://doi.org/10.3233/WOR-2003-00285
Duffy, T. M., & Cunningham, D. J. (1996). Constructivism: Implications for the design and delivery of instruction. In Handbook of research for educational communications and technology (In D. H. Jonassen (Ed.), pp. 170–198). Simon & Shuster Macmillan. https://cir.nii.ac.jp/crid/1573950399758701312
Ebadi, S., & Ashrafabadi, F. (2022). An exploration into the impact of augmented reality on EFL learners’ Reading comprehension. Education and Information Technologies, 27(7), 9745–9765. https://doi.org/10.1007/s10639-022-11021-8
Grabe, W. (2009). Teaching and Testing Reading. In M. H. Long & C. J. Doughty (Eds.), The Handbook of Language Teaching (1st ed., pp. 441–462). Wiley. https://doi.org/10.1002/9781444315783.ch24
Huisinga, L. A. (2017). Augmented reality reading support in higher education: Exploring effects on perceived motivation and confidence in comprehension for struggling readers in higher education [Doctoral dissertation]. Iowa State University.
Ibáñez, M. B., Di Serio, Á., Villarán, D., & Delgado Kloos, C. (2014). Experimenting with electromagnetism using augmented reality: Impact on flow student experience and educational effectiveness. Computers & Education, 71, 1–13. https://doi.org/10.1016/j.compedu.2013.09.004
Jafarigohar, M., & Behrooznia, S. (2012). The Effect of Anxiety on Reading Comprehension among Distance EFL Learners. International Education Studies, 5(2), p159. https://doi.org/10.5539/ies.v5n2p159
Jonassen, D. H., & Rohrer-Murphy, L. (1999). Activity theory as a framework for designing constructivist learning environments. Educational Technology Research and Development, 47(1), 61–79. https://doi.org/10.1007/BF02299477
Lee, S.-M., & Park, M. (2020). Reconceptualization of the context in language learning with a location-based AR app. Computer Assisted Language Learning, 33(8), 936–959. https://doi.org/10.1080/09588221.2019.1602545
Liu, P. E., & Tsai, M. (2013). Using augmented‐reality‐based mobile learning material in EFL English composition: An exploratory case study. British Journal of Educational Technology, 44(1). https://doi.org/10.1111/j.1467-8535.2012.01302.x
Morrow, D. G., Bower, G. H., & Greenspan, S. L. (1989). Updating situation models during narrative comprehension. Journal of Memory and Language, 28(3), 292–312. https://doi.org/10.1016/0749-596X(89)90035-1
Mozaffari, S., & Hamidi, H. R. (2023). Impacts of augmented reality on foreign language teaching: A case study of Persian language. Multimedia Tools and Applications, 82(3), 4735–4748. https://doi.org/10.1007/s11042-022-13370-5
Mystakidis, S., Fragkaki, M., & Filippousis, G. (2021). Ready Teacher One: Virtual and Augmented Reality Online Professional Development for K-12 School Teachers. Computers, 10(10), 134. https://doi.org/10.3390/computers10100134
Ou Yang, F.-C., Lai, H.-M., & Wang, Y.-W. (2023). Effect of augmented reality-based virtual educational robotics on programming students’ enjoyment of learning, computational thinking skills, and academic achievement. Computers & Education, 195, 104721. https://doi.org/10.1016/j.compedu.2022.104721
Parmaxi, A., & Demetriou, A. A. (2020). Augmented reality in language learning: A state‐of‐the‐art review of 2014–2019. Journal of Computer Assisted Learning, 36(6), 861–875. https://doi.org/10.1111/jcal.12486
Perfetti, C., & Stafura, J. (2014). Word Knowledge in a Theory of Reading Comprehension. Scientific Studies of Reading, 18(1), 22–37. https://doi.org/10.1080/10888438.2013.827687
Piriyasurawong, P. (2020). Scaffolding Augmented Reality Model to Enhance Deep Reading Skill. TEM Journal, 1760–1764. https://doi.org/10.18421/TEM94-58
Radu, I., Huang, X., Kestin, G., & Schneider, B. (2023). How augmented reality influences student learning and inquiry styles: A study of 1-1 physics remote AR tutoring. Computers & Education: X Reality, 2, 100011. https://doi.org/10.1016/j.cexr.2023.100011
Radvansky, G. A. (1999). The fan effect: A tale of two theories. Journal of Experimental Psychology: General, 128(2), 198–206. https://doi.org/10.1037/0096-3445.128.2.198
Sat, M., Ilhan, F., & Yukselturk, E. (2023). Comparison and evaluation of augmented reality technologies for designing interactive materials. Education and Information Technologies, 28(9), 11545–11567. https://doi.org/10.1007/s10639-023-11646-3
Seiradakis, E. V., & Spantidakis, I. (2018). Online course design and materials development for teaching reading of research articles to efl undergraduate students at a greek technical university. Journal of Teaching English for Specific and Academic Purposes, 285. https://doi.org/10.22190/JTESAP1802285S
Shaaban, T. S., & Mohamed, A. M. (2024). Exploring the effectiveness of augmented reality technology on reading comprehension skills among early childhood pupils with learning disabilities. Journal of Computers in Education, 11(2), 423–444. https://doi.org/10.1007/s40692-023-00269-9
Şimşek, B., & Direkçi, B. (2023). The effects of augmented reality storybooks on student’s reading comprehension. British Journal of Educational Technology, 54(3), 754–772. https://doi.org/10.1111/bjet.13293
Spirovska, E. (2022). FOSTERING CRITICAL READING AND CRITICAL THINKING SKILLS THROUGH TEACHING PRACTICES IN THE CONTEXT OF ADVANCED (EAP) ENGLISH COURSES. Journal of Teaching English for Specific and Academic Purposes, 439. https://doi.org/10.22190/JTESAP2203439S
Su, X., Cheng, K., Zhang, H., Lee, J., Olson, W., & Froehlich, J. E. (2023). A Demonstration of RASSAR: Room Accessibility and Safety Scanning in Augmented Reality. The 25th International ACM SIGACCESS Conference on Computers and Accessibility, 1–4. https://doi.org/10.1145/3597638.3614504
Su, Y.-S., Lai, C.-C., Wu, T.-K., & Lai, C.-F. (2022). The effects of applying an augmented reality English teaching system on students’ STEAM learning perceptions and technology acceptance. Frontiers in Psychology, 13, 996162. https://doi.org/10.3389/fpsyg.2022.996162
Taj, I., Ali, F., Sipra, M., & Ahmad, W. (2017). Effect of Technology Enhanced Language Learning on EFL Reading Comprehension at Tertiary Level. Arab World English Journal, 8(1), 108–129. https://doi.org/10.24093/awej/vol8no1.9
Zhang, S., & Thompson, N. (2004). DIALANG: A Diagnostic Language Assessment System (review). The Canadian Modern Language Review / La Revue Canadienne Des Langues Vivantes, 61(2), 290–293. https://doi.org/10.1353/cml.2005.0011
Downloads
Published
How to Cite
Issue
Section
License
Copyright (c) 2025 Mustakim Sagita, Zukhruf Farizi, Muhammad Khatami, Issy Yuliasri, Abdurrahman Faridi, Hendi Pratama

This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.
Authors who publish with EXEL agree to the following terms:
- Authors retain copyright and grant the journal the right of first publication with the work simultaneously licensed under Creative Commons Attribution-ShareAlike 4.0 International License (CC BY-SA 4.0).
- Authors can enter into separate, additional contractual arrangements for the distribution of the journal's published version of the work (e.g., posting it to an institutional repository or publishing it in a book), with an acknowledgment of its initial publication in this journal.
- Authors are permitted and encouraged to post their work online (e.g., in institutional repositories or on their website) before and during the submission process, as this can lead to productive exchanges and earlier and greater citations of published work.
EXEL is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

